Captain Harlock: Fall of the Empire, 1992

As the crew of Arcadia deals with new members of all types, they are drawn deeper into conflict with each other and learn that not all of their enemies are cut from the same cloth. Especially one particular inflitrator whose path will bring him face to face with Harlock himself. Meanwhile, a new path opens up for Earth when a new power appears to challenge the Illumidas empire. Who will stand and who will fall? Find it in this 4-issue miniseries!

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Robotech: Invid War issues 5-8, 1992

When I got involved in drawing Robotech comics, it initially felt like being trapped. That's how it was for the first four issues. To my surprise, the next four set me free. Find out what I mean by that and see all these issues from cover to cover!

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Captain Harlock Christmas Special, 1991

Captain Harlock and Christmas might seem like odd bedfellows, but they were actually combined in Japan before we did our thing. There was a Christmas episode in the 1982 Endless Road SSX TV series that remains a fan favorite for its blend of sweetness and tragedy. When writer Robert Gibson decided to retread this ground, he used it to weave some signature tropes together.

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Robotech: Invid War issues 1-4, 1992

Pretty much since the beginning of my work for Eternity Comics, the editor of the Robotech titles was nudging me to consider drawing one. And pretty much from the first time he brought it up, I shot it down. There was a time not so long before that I would have said yes in a hot second. But that time had passed. So what made me finally relent? Read that story here, along with issues 1-4!

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Captain Harlock: Deathshadow Rising #5 & 6, 1991

As spring approached summer in the year 1991, Emeraldas arrived to even the odds against the Deathshadow and help get Harlock back to the captain's wheel of the Arcadia. With the playing field growing ever more complex, Alexander Nevich reveals the next phase of his vendetta: taking down the Illumidas occupiers of Earth!

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Captain Harlock: Deathshadow Rising #1 & 2, 1990/91

By the time I began this project, making comics had been my full-time job for about year and a half. Starting with Deathshadow Rising, I would be penciling and inking a comic for the first time. It's a little odd to say that since I started out as my own inker back in the kid comic/fanzine days. But it's worth drawing a distinction, because true comic book inking is a whole separate animal.

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Ground Zero #3 & 4, 1991

The invasion of Independence Colony has placed its citizens between two rival forces, but neither is what it appears to be. As we get closer to the truth, the line blurs between ally and enemy until they become indistinguishable. When all is revealed, nobody will walk away as the person they once were.

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Ground Zero #2, 1991

Independence Colony is a smoking ruin after a surprise attack from planetary orbit. Two survivors run into what appears to be a platoon of alien soldiers who easily overpower and imprison them. Against all hope, a heavily-armed team arrives from Earth. But what seems to be a rescue looks more like a second invasion!

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Ground Zero #1, 1991

In the future, everyday life on an Earth colony planet is quiet and routine...until the day an unexpected and devastating attack from space disrupts it forever. Suddenly, people who lived normal, predictable lives are caught between two brutal forces intent on mutual destruction. One of those forces is from Earth. But which of them is the enemy?

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Alien Nation: Firstcomers, 1991

Most days, I forget that I spent months of my life drawing a 4-issue Alien Nation miniseries for Adventure Comics, an imprint of Malibu (which also published Eternity comics). I also tend to forget the Alien Nation movie and TV series that I watched back then. But every project you undertake has something new to teach you, whether you remember them or not.

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Pirate Queen Emeraldas, 1990-91

I've had the honor of transforming some of my favorite anime into comic books for American readers, including the Captain Harlock series created by the great Leiji Matsumoto. My entry point into that world was this 4-issue miniseries from Eternity Comics about the mysterious pirate queen who wanders the infinite eternity of space...

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Chaser Platoon 5 & 6, 1991

The finale of my six-issue series! For the mech-pilots of Chaser Platoon, galactic war was a way of life…until one mission changed them forever. When the speartips of two armies meet above the bleeding scar of a secret planet, strategies collapse and everything shifts in the blink of an eye. One way or another, the mission ends here!

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Chaser Platoon 3 & 4, 1991

The middle issues of my 6-issue series were all about expanding the story and building tension. In the same way the plot-heavy issue 1 set the table for the action-heavy issue 2, 3 and 4 both set the table for 5 and 6. They also used up all the previous material I'd written for my Votoms fanfic, so after I crossed that line it was all fresh territory for me, too.

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Chaser Platoon 1 & 2, 1991

For the men of Chaser Platoon, galactic war was a way of life...until one mission changed their lives forever. In our enlightened times, stories and rumors abound in the popular culture about corporate greed and indifference. This is a story of accountability. Here you'll find the first two issues of my 6-issue SF mecha action series, originally published by Aircel Comics.

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Roots of Chaser Platoon, 1986

In 1991, I got Malibu Comics to publish a 6-issue series I created, an SF war story titled Chaser Platoon. This article presents the roots of that project for the first time anywhere. You can call it my Fifty Shades of Grey, since it started out as fanfic for something else: Armored Trooper Votoms.

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Lensman: War of the Galaxies, 1990-91

This was the third and last Lensman run I drew for Eternity comics, in which we merged the movie adaptation into the TV anime series and took off in a new direction. The biggest question going in was if it would last long enough to cover all 25 episodes. How far did we get? Spoiler: a lot less than 25. See every issue here!

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BROID: the unpublished issues

This right here is the number one reason I wanted to set up ArtValt. There are lots of things from my personal archives nobody else saw until I shared them here, but this one is exceptional: the climax and finale of my first original comic book title. It was shocking and thrilling to feel it rush through me onto the page. It was the reward for my dedication.

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BROID: Shatterpoint #4, March 1991

Though his capabilities have been elevated, Aaron Broid still can't make a decisive move even with his enemy finally in sight. But in a moment of weakness, he gives in to his impulses. This decision puts him on a collision course with his own lost past. That collision is the shatterpoint that the entire story has been building toward. Nothing will be the same afterward.

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