Robotech: Invid War issues 13-18, 1993

The last six issues of Invid War brought us to the "reflex point" I'd wanted to reach since the beginning: the start of Mospeada/The New Generation. It also brought me to an equally important point that changed my entire life in one phone call. How can one phone call accomplish that? Find out and see all six issues here!

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Grease Monkey, 1992

As I write these words, over 30 years have passed since the idea first crossed my mind to write and draw comics about a gorilla in space. In all that time, the thing has never left my side, even when I neglected it. For anyone who likes a tale about the flow of ideas or the rewards of unswerving dedication, here's how it got off the launch pad.

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Fathom: Genie in a Bottle, 1992-93

The water-hero from the Elementals is thrown back in time 1,000 years to battle demons and dark magic in the Middle East. While, in 1992, my quest to find a new publisher brings me face to face with a whole different kind of demon.

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Robotech: Invid War issues 9-12, 1993

As resistance groups on Earth come together to push back against the Invid invasion, they face their first test when a deadly superweapon is unleashed upon them! And in the real world, I got another important lesson in making comics: never underestimate the power of an inker.

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Cybersuit Arkadyne Part 3, 1992

In the asteroid belt, the mysterious voices haunting Glenn Taback get louder and stronger. Driven past the breaking point, he tears through one marauder after another as attacks increase in ferocity. At the end of this bloody path lies an enemy no one expected and a revelation that challenges the perception of reality itself!

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Cybersuit Arkadyne Part 2, 1992

When we last saw Glenn Taback and the Arkadyne support team, the first stage of Cybersuit training ended on the moon with the revelation of a mysterious alien artifact. Now, the story moves to Mars where flight training begins - and then into the asteroid belt where the enemy waits to strike! Read issues 3 & 4 and the story behind the story here!

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Cybersuit Arkadyne Part 1, 1992

The first two issues and the story behind my original SF series from Ianus Publications! Glenn Taback is the first pilot chosen to operate Arkadyne, a process that links him directly to the machine via cybernetic implant. Using an experimental system called the Gravitic Drive, he will be able to outfly and outfight anything imaginable ... except himself.

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Captain Harlock: Fall of the Empire, 1992

As the crew of Arcadia deals with new members of all types, they are drawn deeper into conflict with each other and learn that not all of their enemies are cut from the same cloth. Especially one particular inflitrator whose path will bring him face to face with Harlock himself. Meanwhile, a new path opens up for Earth when a new power appears to challenge the Illumidas empire. Who will stand and who will fall? Find it in this 4-issue miniseries!

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Robotech: Invid War issues 5-8, 1992

When I got involved in drawing Robotech comics, it initially felt like being trapped. That's how it was for the first four issues. To my surprise, the next four set me free. Find out what I mean by that and see all these issues from cover to cover!

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Captain Harlock Christmas Special, 1991

Captain Harlock and Christmas might seem like odd bedfellows, but they were actually combined in Japan before we did our thing. There was a Christmas episode in the 1982 Endless Road SSX TV series that remains a fan favorite for its blend of sweetness and tragedy. When writer Robert Gibson decided to retread this ground, he used it to weave some signature tropes together.

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Robotech: Invid War issues 1-4, 1992

Pretty much since the beginning of my work for Eternity Comics, the editor of the Robotech titles was nudging me to consider drawing one. And pretty much from the first time he brought it up, I shot it down. There was a time not so long before that I would have said yes in a hot second. But that time had passed. So what made me finally relent? Read that story here, along with issues 1-4!

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Captain Harlock: Deathshadow Rising #5 & 6, 1991

As spring approached summer in the year 1991, Emeraldas arrived to even the odds against the Deathshadow and help get Harlock back to the captain's wheel of the Arcadia. With the playing field growing ever more complex, Alexander Nevich reveals the next phase of his vendetta: taking down the Illumidas occupiers of Earth!

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Captain Harlock: Deathshadow Rising #1 & 2, 1990/91

By the time I began this project, making comics had been my full-time job for about year and a half. Starting with Deathshadow Rising, I would be penciling and inking a comic for the first time. It's a little odd to say that since I started out as my own inker back in the kid comic/fanzine days. But it's worth drawing a distinction, because true comic book inking is a whole separate animal.

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Ground Zero #3 & 4, 1991

The invasion of Independence Colony has placed its citizens between two rival forces, but neither is what it appears to be. As we get closer to the truth, the line blurs between ally and enemy until they become indistinguishable. When all is revealed, nobody will walk away as the person they once were.

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Ground Zero #2, 1991

Independence Colony is a smoking ruin after a surprise attack from planetary orbit. Two survivors run into what appears to be a platoon of alien soldiers who easily overpower and imprison them. Against all hope, a heavily-armed team arrives from Earth. But what seems to be a rescue looks more like a second invasion!

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Ground Zero #1, 1991

In the future, everyday life on an Earth colony planet is quiet and routine...until the day an unexpected and devastating attack from space disrupts it forever. Suddenly, people who lived normal, predictable lives are caught between two brutal forces intent on mutual destruction. One of those forces is from Earth. But which of them is the enemy?

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Alien Nation: Firstcomers, 1991

Most days, I forget that I spent months of my life drawing a 4-issue Alien Nation miniseries for Adventure Comics, an imprint of Malibu (which also published Eternity comics). I also tend to forget the Alien Nation movie and TV series that I watched back then. But every project you undertake has something new to teach you, whether you remember them or not.

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Pirate Queen Emeraldas, 1990-91

I've had the honor of transforming some of my favorite anime into comic books for American readers, including the Captain Harlock series created by the great Leiji Matsumoto. My entry point into that world was this 4-issue miniseries from Eternity Comics about the mysterious pirate queen who wanders the infinite eternity of space...

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